Updates, Ending Changes & Item Journal Improvements
Ghosts and Monsters (Demo) » Devlog
Patch v1.10 – Updates, Ending Changes & Item Journal Improvements
- Adjusted Yellow Imp NPC — now displays new information each in-game day,
- Agni’s Set: +1 Dragon Breath projectile (was +2),
- Adjusted values for Rusted and Worn set items,
- Reduced Light Radius Potions from 10% → 5%,
- Large Crab now always drops a Regular Coin or higher,
- All Fly enemies will always drop a coin,
- Fixed text misalignment on the pause menu (exported build),
- Changed the sound effect when adjusting the SFX slider,
- Displaying new stats when pausing during gameplay — now shows cast speed for each skill.
- Minor text changes.
Updated endings:
- 10 days or less = Best Ending,
- 15 days or less = Good Ending,
- 20 days or less = Normal Ending,
- More than 20 days = Bad Ending,
Item Journal Menu:
- Smoother browsing with controller/joypad.,
- Newly discovered items are hidden until identified.
Files
GhostsNMonsters_v1.10.zip 148 MB
97 days ago
Get Ghosts and Monsters (Demo)
Ghosts and Monsters (Demo)
A pixel horde survival roguelite where you gotta kill them all!
| Status | Prototype |
| Author | Mictoons |
| Genre | Survival |
| Tags | ghosts-and-monsters, Godot, horde, Indie, Pixel Art, Retro, Roguelike, Roguelite, Survivor-like, vampire-survivor |
More posts
- Patch v1.13 – Skill Unlock Update13 hours ago
- Enemy Tweaks, Player Buffs & New Limits86 days ago
- Major Performance Fix, New Enemy Behavior & Shadowball Buff93 days ago
- Treasure Tweaks, Item Value Adjustments and Bug FixesAug 17, 2025
- NPC Update, Skill Rebalance & Monster Health TweaksAug 15, 2025
- Skill Fixes, Buffs, and more...Aug 13, 2025
- Crash Fix Update – More Coins!Aug 11, 2025
- Skill Buffs, Bug Fixes, and Journal Unlock TweakAug 08, 2025
- Crash FixedAug 04, 2025

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