Major Performance Fix, New Enemy Behavior & Shadowball Buff
Ghosts and Monsters (Demo) » Devlog
This is the largest patch yet (and likely the last before the full demo release on Steam), focusing on performance, enemy AI, and big balance changes:
- Fixed a major pooling bug where Fly and Spike enemies weren’t reused properly — this should greatly improve performance
- Large Spike Enemy has new behavior changes (watch out!).
- Shadowball Skill can now unlock extra projectiles as you level it up.
- Many adjustments to items, upgrade cards, and potions.
- Uncommon Purple Pots and Rare Golden Pots now drop lower-quality coins, but scale with Coin Find for a chance at higher-quality coins.
Files
GhostsNMonsters_v1.11.zip 148 MB
94 days ago
Get Ghosts and Monsters (Demo)
Ghosts and Monsters (Demo)
A pixel horde survival roguelite where you gotta kill them all!
| Status | Prototype |
| Author | Mictoons |
| Genre | Survival |
| Tags | ghosts-and-monsters, Godot, horde, Indie, Pixel Art, Retro, Roguelike, Roguelite, Survivor-like, vampire-survivor |
More posts
- Patch v1.13 – Skill Unlock Update1 day ago
- Enemy Tweaks, Player Buffs & New Limits87 days ago
- Updates, Ending Changes & Item Journal Improvements98 days ago
- Treasure Tweaks, Item Value Adjustments and Bug FixesAug 17, 2025
- NPC Update, Skill Rebalance & Monster Health TweaksAug 15, 2025
- Skill Fixes, Buffs, and more...Aug 13, 2025
- Crash Fix Update – More Coins!Aug 11, 2025
- Skill Buffs, Bug Fixes, and Journal Unlock TweakAug 08, 2025
- Crash FixedAug 04, 2025

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