Enemy Tweaks, Player Buffs & New Limits


This patch brings major adjustments to enemies, player movement, skills, and progression rules:

- Giant Spike Enemy – Adjusted speed, life, and damage.

- Hephaestus’s Tooth – Fixed so it now works properly.

- Shadowball – Removed the extra bonus from the dark-radius; it now scales the same as all shadow skills.

- Creeper Enemies – Small and Large Creepers now change behavior when low on life.

- Player Movement – Base movement speed increased.

Movement Speed Upgrades – Now also apply in town.

Base Magic Find – Increased from 10% → 20%.

Pot Mimic – Can now only spawn if you’ve found 5 or more items.

- Best Ending Requirement – You must now defeat the boss within 5 days to earn the best ending.

- Card Skills – No more limit on how many you can obtain during a run; however, after 3 skills, the odds of receiving additional skill cards are reduced.

Files

GhostsNMonsters_v1.12.zip 148 MB
86 days ago

Get Ghosts and Monsters (Demo)

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